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    SOLVED VEYE-MIPI-IMX462 WDR MODE GHOST PROBLEM

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    • S
      SkySplitter last edited by

      Hi,

      When I enable wdrmode, ghost objects appear on the image. Is there any way to prevent this?

      Thanks,

      veye_xumm 1 Reply Last reply Reply Quote 0
      • veye_xumm
        veye_xumm @SkySplitter last edited by

        @skysplitter said in VEYE-MIPI-IMX462 WDR MODE GHOST PROBLEM:

        wdrmode

        Can you take a picture to show me?

        S 1 Reply Last reply Reply Quote 0
        • S
          SkySplitter @veye_xumm last edited by

          @veye_xumm
          wdrOn.png
          wdrOff.png

          At the first one, WDR is enabled(wdrmode 0x03)
          and disabled at the second one(wdrmode 0x00)
          All other parameters are same. I think, the processor on board, can't process overlapping two frames for moving objects fast enough.

          What do you rhink ?

          veye_xumm 1 Reply Last reply Reply Quote 0
          • veye_xumm
            veye_xumm @SkySplitter last edited by

            @skysplitter
            Suggest you turn off the 3d noise reduction and do the test again.

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            • S
              SkySplitter @veye_xumm last edited by

              @veye_xumm
              denoise is 0x00 so both 2D and 3D turned off. I turned them off because of the same problem, ghosts. Denoise uses overlapping for reducing noices. It is some kind of long exposure. Any suggestion but denoise ?

              veye_xumm 1 Reply Last reply Reply Quote 0
              • veye_xumm
                veye_xumm @SkySplitter last edited by

                @skysplitter It is recommended that you turn off the 3D denoise and wdr features if you have a relatively fast moving vehicle in your usage scenario. This is because these two features essentially use two frames of data to calculate.
                2d denoise can be turned on.

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